//
//  Score.hpp
//  Tetris
//
//  Created by Jeppe Nielsen on 4/7/14.
//  Copyright (c) 2014 Jeppe Nielsen. All rights reserved.
//

#pragma once
#include "GameWorld.hpp"
#include "Property.hpp"

using namespace Nano;

Component(Score)
public:

    void Reset();
    void Clone(const Score& other);

    Score();
    Property<Score*, int> Points;

    void AddLines(int lines);

};